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Npm WebRTC Libraries

Most Popular Npm WebRTC Libraries

NameSizeLicenseAgeLast Published
bytebuffer179.76 kBApache-2.010 Years12 Feb 2016
simple-peer45.53 kBMIT9 Years17 Feb 2022
webtorrent1.14 MBMIT10 Years11 Aug 2023
recordrtc72.71 kBMIT10 Years9 Mar 2021
wrtc18 kBBSD-2-Clause10 Years10 Jan 2021
sdp-transform12.92 kBMIT10 Years2 Dec 2020
peerjs577.62 kBMIT10 Years3 Sep 2023
jssip197.95 kBMIT9 Years5 Nov 2022
@opentok/client3.59 MBhttps://www.vonage.com/legal/communications-apis/terms-of-use/6 Years30 Aug 2023
react-native-webrtc282.03 kBMIT8 Years3 Jul 2023
sdp26.03 kBMIT10 Years14 Feb 2023
peer49.17 kBMIT10 Years25 Aug 2023
microphone-stream485.95 kBMIT8 Years12 Jul 2021
freeice4.2 kBMIT10 Years17 Aug 2018
detectrtc22.6 kBMIT9 Years12 Aug 2020

When are WebRTC Libraries Useful?

WebRTC (Web Real-Time Communication) libraries are extremely useful when developing applications that require real-time communication capabilities. Some common use-cases include, but are not limited to:

  • Video conferencing applications: WebRTC allows peer-to-peer, real-time video communication, making it ideal for applications that require video conferencing.
  • Voice calling applications: Similar to video, WebRTC also supports real-time audio communication.
  • Real-time gaming: Games that require low latency communication between players can leverage WebRTC.
  • Live streaming: Applications that require broadcasting of video and audio to multiple recipients can use WebRTC.

In situations where your application needs to transmit media data directly between users, or when you want to save bandwidth on your servers by offloading the media data transmission to the clients, WebRTC libraries can be very helpful. Using npm to manage your JavaScript package dependencies can streamline this process.

What Functionalities do WebRTC Libraries Usually Have?

WebRTC libraries typically provide enough modules to handle the complexities of real-time communication. Some of the most common functionalities include the following:

  • Media Capture and Streams: WebRTC libraries have built-in APIs to capture media (audio and video) from different inputs such as microphones and video cameras.

  • WebRTC Protocols: For facilitating the real-time communication, WebRTC libraries handle the implementation of several complex protocols. This includes STUN/TURN for NAT traversal, DTLS for security, RTP/RTCP for media streaming, ICE for peer connection setup, among others.

  • Data Channels: These enable direct transfer of arbitrary data from one peer to another, providing a low-latency connection essential for multiplayer gaming or other real-time applications.

Gotchas/Pitfalls to Look Out For

While adopting WebRTC libraries, there are also a few pitfalls you should watch out for:

  • Browser Compatibility: While most modern web browsers do support WebRTC, it's important to note that certain features may not be implemented consistently across all browsers. Keep an eye on the browser compatibility when using certain features.

  • Connectivity: WebRTC works best under ideal network conditions. Unfortunately, network conditions can vary dramatically among users. Libraries may need additional modules to handle unreliable networks, low bandwidth conditions, or firewalls.

  • Security: All WebRTC components should be used over HTTPS. Despite WebRTC’s built-in security features, additional security measures are often necessary, like server-side validation.

  • Updates and Maintenance: As with any dependencies, keeping your WebRTC libraries up to date is crucial. Older libraries may have unresolved bugs or security problems. Always use the latest stable version from npm, and keep an eye on the releases.

Remember, when managing JavaScript packages with npm, always keep track of the package versions and audits for vulnerabilities.